This is just a first pass for the cute dog's cloth simulation. We are going with a "beanie baby" look so that it shows a bit more weight when it hits the ground than normal stuffed (cotton/fluffy) animals.
The ears are separate objects that are constrained to the body and have different properties so that they can flop. I have mainly been playing with the dynamic properties for both the body and the ears to maintain weight.
Link to mov file
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Sweet!! That should add some real nice subtlety to those shots.
ReplyDeleteThis is soo cute!
ReplyDeleteI think that's great, I think that will really make it feel like a beanie baby.
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