I wanted to make some suggestions about your color key. Below I included a painting to illustrate some ideas.
- time of day, sunny day at the carnival (happy)
- Use saturation to help focus eye
- high key to fill ratios communicate sunny day (yours is low key to fill)
- I would suggest not having the characters in direct light. It isn't very appealing to have characters lit by the sun from the front (sun lit from the back very appealing but this isn't possible with the cart behind them).
- I would suggest showing tents that look open for business (happier)
- Use bright yellow to frame dogs (there are many options but use color to focus the eye)
- bounce from ground to light the front of the cart
- I'm sure I forgot some things
ORIGINAL

MY SUGGESTION
Additional Disney comments received in email:
ReplyDelete"I also just wanted to add that just because a character is not in direct light, it can still have a well defined shape. You would want to avoid overfilling with ambient. Rims and kicks are really helpful and using a warm key and a cool fill for instance would help for this particular situation if you want to do something like Adolph's key. Lighting's so cool, huh?"
-Kristi
"Yes, definitely no direct lighting doesn't mean flat lighting. Think of lights from windows."
"With the puppy you can have really appealing soft sky light and warm fills (soft shadows and occlusion). The robot dog will be all about reflections."
"Also, there could be a additional light inside the cart which you can get a little kick/rim from"
"Don't let things get too saturated."
-Adolph